Tuesday, November 9, 2010

“Cover me! I`m taking fire!” “I`ve got HP down to 30, need backup on B tunnel!” The
yelling I heard came from the booths next to mine. Accompanying these were the harsh
sounds to staccato gunfire and exploding grenades. The internet café I had visited to
check my mail sounded as if it was in a warzone, with a battle in progress. Hoping for
some quiet and to get some fresh air, I stepped out. I found another group of teenagers
talking an arcane language. “Better get your inventory in place by level 8”. “Go to invi
mode and get DD”. “Flash those crates before charging”. Total greek? Welcome to the
world of the gamer.
In fact, even though the gaming market has been around for a while in India, it is only in
the past few years that it has exploded into a $300 million industry. Often viewed askance
by parents, gaming has rapidly become one of the most popular entertainment pastimes
today. This includes gaming on consoles, PCs and mobiles.
In a country where we still are trying to break out of a mindset of thinking that serious
gaming is a waste of time and meant only for kids, the gaming culture is still in the
nascent phase and still has leaps and bounds to go. But a recent report by NASSCOM,
which shows that the gaming industry is increasing by 53% per year, and that the industry
is expected to be worth $830 million by 2012, should bring cheers to the lakhs of gamers
across the country.
The increased availability of high-end computer hardware, high speed internet and the
market realization of this field by players like Reliance and Sify, have helped to this
trend. With gaming center outlets like Zapak and Sify Gamedromes opening all over the
country, the gaming industry has received a boost. Zapak Digital Entertainment COO
Rohit Sharma says “If you look at countries like China and Korea, it is the stickiest

social networking opportunity. Other entertainment options do not engage on a
social level. In a virtual world, though, you live a virtual life. Already in our cafes,
you see thousands of kids who live in a virtual environment”. This can be explained
by the immensely popular MMPORG “Massively MultiPlayer Online Realtime Games”
genre like World of Warcraft.
Gaming has indeed come a long way since the days of PacMan and Mario. Today
we have games like NFS Undercover and Prince of Persia requiring high-end PCs
with state of the art graphics to play. Visits to a few gaming cafes and talking to
few café owners have thrown up an interesting fact too. When earlier, the gaming
fraternity used to comprise solely of teenagers, nowadays they found their cabins
being increasingly occupied by 20-somethings, young professionals and even a
few 35+ individuals. Realizing and catering to this demand, Zapak has hosted
Corporate Gaming tournaments, generating a huge interest. Gaming has come to be
considered a relaxant and an engaging and fun pastime. Ample proof of this can be
considered by the increasing sales in the last few years of gaming consoles like the
Xbox and the PlayStation series. Market surveys indicate a growth of over 30% in
these sectors. G.A. Sumanth, 26, gamer, event organiser and store manager for Zapak,

Koramangala, is obviously passionate about the subject: “There are plenty of career
opportunities. I started off as a game jockey, organised events, and now am consultant
with a number of companies about strategy games.”

In a country where serious gaming is often viewed with scorn, regular gamers are
quick to explain their views. Naresh Tapa says “ I met almost all my friends at
Zapak. It’s a great place to hang out. I also have a lot of online friends with whom
I play”. Vahini R agrees “ I used to think gaming was all about yelling and staring
at a computer screen. But the kind of atmosphere these places have and the energy
levels here is simply amazing!”.

As for me, I have started searching for a new internet café. The sounds of rapid fire
and incessant yelling and screaming by the gamers was too much for me to handle.

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